A downloadable game for Windows, macOS, Linux, and Android

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Make your own golf course, falling-block-style! Then, play on it to experience all the frustrating design mistakes you made! Or maybe you made your course that challenging on purpose--you do you.

Controls

Falling block phase:

  • Left and Right move the blocks
  • Down drops faster
  • Up is hard drop
  • A/B/C rotate block

Golf phase:

  • Left and right aim
  • Up and Down change clubs
  • A/B/C confirms. After confirming aim you'll do a power meter and an accuracy meter.

Hints

  • If you can land on a coin, you get one stroke removed. Blocks with coins tend to have more difficult terrain than other blocks, so position them wisely.
  • If you complete a row of tiles, then shots made from that row will receive a 10% distance bonus. These bonuses are marked with gold hearts.
  • Pay attention to the wind! Wind speeds range from 0 - 16 and higher speeds make a big difference.
  • You have a little bit of control over where your hole gets placed. Try not to push it into the middle of nowhere.
  • A full game is 9 holes, each a little bit harder than the previous hole.

Technical:

This is a Sega Genesis/Mega Drive-compatible rom. It should work on real hardware using a flash cart or in emulation. I recommend Genesis Plus GX. 

Asset sources are available in the "attribution.md" file.

Download

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Click download now to get access to the following files:

attribution.md 932 bytes
golfanalia_1.1.1.bin 1.5 MB
golfanalia_1.2.0.bin 1.5 MB

Development log

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Comments

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(+1)

I really enjoy playing this for a few rounds every now and then. It makes me want more haha. I'd love to see it expanded upon, but understand if you're moving on to something else. Anything from more options/blocks/stuff in general (maybe even weird/magical stuff, kinda like Mario Golf etc) to having it tie into something bigger like a story.

Something just really hits me good with this one, but I do need to play it in small chunks just cause the content is a bit limited. Brilliant concept overall!

Thanks so much! I've been mulling over some ideas for a sequel, and I'm glad to hear there's some interest in expanding the concept.

(+1)

I'd love to see that, I could think of a million directions it could go but they would all be good. If you got a sequel up to being worthy of a physical, I'd definitely be interested in that also!