Golfanalia 1.0.1
Golfanalia » Devlog
* Animated trajectory markers so it's easier to tell which direction the ball is going in.
Files
golfanalia_1.0.1.bin 1.5 MB
35 days ago
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Golfanalia
Falling Block Puzzle Golf
Status | Released |
Author | Safety Stoat Studios |
Genre | Puzzle, Sports |
Tags | blocks, Golf, Homebrew, Mega Drive, Sega Genesis, Tetris |
More posts
- Golfanalia 1.2.0 released23 days ago
- Golfanalia 1.1.1 Release24 days ago
- Golfanalia Update 1.1.0: remembering how trigonometry works31 days ago
- Golfanalia Released!37 days ago
- Golfanalia 0.2.440 days ago
- Golfanalia 0.2.341 days ago
- Golfanalia 0.2.2 release43 days ago
- Golfanalia 0.2.1 update43 days ago
- Golfanalia Early Access44 days ago
Comments
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I realize that you are probably close to done with this project, so forgive the late suggestions. Labels on the power and accuracy bars would be helpful, and a putting mechanic when the ball gets close. (maybe take away the arc of the ball once the player gets within a two block range?) These two additions would make the game feel easier to pick up and play. I was hesitant to make these suggestions as I can see the joy of experimentation in your games. I don't wish to mess with your creative process. Especially since nobody else is making unique high-concept mini games like yours.
I'm always happy to receive feedback; feedback is a surprisingly rare asset.
If you decrease the shot arc to 0 degrees, it is effectively a putt, but I agree that it's not very well communicated. Maybe a "switch to putting" button would feel more natural?
I'll take these suggestions into account when I pick this project up again. Thanks as always!
Yeah, a button makes sense. Or even some instructions on the right? Just a couple labels here and there to make it feel self-explanatory.