Golfanalia Update 1.1.0: remembering how trigonometry works
Golfanalia » Devlog
Changed physics so that pressing UP/DOWN now picks a club rather than adjusting power. Previously, every non-putt shot was effectively hit at the same angle and you just changed how hard you hit it. Now, you can actually alter the angle so you can hit over trees at short distance, etc. I hope this makes the game a bit more tactical and more intuitive. It also makes it more clear when you're putting since the HUD shows the name of the club you're using.
For the time being I'm keeping version 1.0.1 up too since I also thought it was fun with artillery physics.
Files
golfanalia_1.1.0.bin 1.5 MB
31 days ago
Get Golfanalia
Download NowName your own price
Golfanalia
Falling Block Puzzle Golf
Status | Released |
Author | Safety Stoat Studios |
Genre | Puzzle, Sports |
Tags | blocks, Golf, Homebrew, Mega Drive, Sega Genesis, Tetris |
More posts
- Golfanalia 1.2.0 released23 days ago
- Golfanalia 1.1.1 Release24 days ago
- Golfanalia 1.0.135 days ago
- Golfanalia Released!37 days ago
- Golfanalia 0.2.440 days ago
- Golfanalia 0.2.341 days ago
- Golfanalia 0.2.2 release43 days ago
- Golfanalia 0.2.1 update43 days ago
- Golfanalia Early Access44 days ago
Comments
Log in with itch.io to leave a comment.
Now that you added in the clubs, I feel that this game is much more approachable. There is something to be said for a golf game where you build your own course, and have to deal with the consequence. At first I thought of it as a puzzle game but I was looking at it the wrong way. It's kind of a world building sim, where the world is made of falling blocks. The wind system also adds to the simulation. IMO, there is a "honesty factor" similar to playing pinball, in that Golfanalia might hand you a lucky game once in a while, but you can't fudge your way through the mechanics and beat the game.
Cool. Sounds like it's working the way I hoped it would. Thanks for your feedback as always :)