Pirates of the Drowned Hypertorus
A curious, pirate-themed Roguelike where you try to bump into people better than they bump into you.
Console Controls
- A: Fire your gun if you have bullets, otherwise throw rope forward
- UP + A If you have no bullets, throw rope up
- DOWN + A If you have no bullets, throw rope down
- B: Jump
- C: Strafe
Gameplay
This game is mostly about gaining an advantageous position on your opponents. If you and your opponent bump while you are facing each other, you trade blows and you both lose health. If you bump your opponent from the back, however, you deal bonus damage and lose no health, so try to strike from behind.
When you jump, you're defenseless, so try not to bump into anybody while jumping.
Get a treasure chest to end the round and go to the store. The goal of the game is to buy the 3 treasure maps by the end of round 10 and defeat the final boss.
Early Access:
This game is still under development. Please let us know if you have constructive feedback and we'll keep working on it.
Technical:
This is a Sega Genesis/Mega Drive-compatible rom. It should work on real hardware using a flash cart or in emulation. We recommend Genesis Plus GX.
Asset sources are available in the "attribution.md" file.
| Updated | 11 days ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux, Android |
| Author | Safety Stoat Studios |
| Genre | Action |
| Tags | 2D, bump-combat, Homebrew, Mega Drive, Pirates, Roguelike, Roguelite, Sega Genesis |
| AI Disclosure | AI Assisted, Code |
Download
Click download now to get access to the following files:
Development log
- Pirates of the Drowned Hypertorus 0.0.1111 days ago
- Pirates of the Drowned Hypertorus 0.0.1015 days ago
- Pirates of The Drowned Hypertorus 0.0.819 days ago
- Pirates of The Drowned Hypertorus 0.0.720 days ago
- Pirates of The Drowned Hypertorus 0.0.621 days ago
- Pirates of the Drowned Hypertorus 0.0.543 days ago
- Pirates of the Drowned Hypertorus 0.0.443 days ago
- Pirates of the Drowned Hypertorus 0.0.345 days ago



Comments
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I really like how this is coming together. My first impression is that the art style and animation remind me of some early arcade games by a Taito. Lunar Rescue (1979) is a good example. So that creates a unique charm that is rarely seen on the Genesis/ Mega Drive. In terms of the concept, you are the only MD dev on itch that is pushing these creative combinations of ideas. And, it's fun!
Thanks Mega RyeGuy! I always appreciate your encouragement!
very good
Thank you!