A downloadable game for Windows, macOS, Linux, and Android

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An arcade-style game combining things that are fun like:

  • Archery
  • Dashing
  • Couch co-op
  • A giant dragon/worm
  • A dreamlike atmosphere

The objective is to collect as many skulls as you can. You can't collect them while they're on fire, so you'll have to bop them with an arrow first.

Also, you only have three arrows. Don't forget to pick them back up.

Asset sources are available in the "attribution.md" file.

Windows

  • Download mythdragon_win_x.x.x.zip
  • Decompress
  • Open runme.bat

Controls

Move with WASD

To pull back the bow, hold J or L. Press A or D to change the shot's direction. Release J or L to fire (or press K to cancel).

If you hold back long enough, your arrow will pierce through enemies.

To dash, press K.

Technical

This is a Sega Genesis/Mega Drive rom packaged with the Ares emulator. If you're having issues you might want to check out the different settings available with Ares or else use a different emulator.

MD

Download mythdragon_x.x.x.bin

This is a Sega Genesis/Mega Drive rom. It should work on real hardware using a flash cart or in emulation. I recommend Genesis Plus GX. 

Controls

To pull back the bow, hold A or C. Press left or right to change the shot's direction. Release A or C to fire (or press B to cancel).

If you hold back long enough, your arrow will pierce through enemies.

To dash, press B.

Download

Download NowName your own price

Click download now to get access to the following files:

attribution.md 613 bytes
mythdragon_1.6.0.bin 3 MB
mythdragon_win_1.6.0.zip 9 MB

Development log

Comments

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(+1)

Hey, I feel like this project is really coming together.  You managed to make the mechanics feel pretty nice, and the game feels original (bow) while harkening back to some arcade (or Atari) classics at the same time.

I noticed that while testing the game on a couple of emulators that the graphics seem to get corrupted on screen three and beyond.  It starts with some discolored walls, and then takes over the screen.

Thanks so much! That's really kind of you!

The graphical corruption is actually intended (kind of). In the next revision it looks more deliberate and less distracting :)

(+1)

Oh okay, that's very clever actually... I can't think of any retro games that have done that. There was this strange (modern) Pac-Man game that fooled around with corruption, But more like the game world coming to an end.